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Christopher Ramirez | |||||||||||
Three years of experience creating stylized and realistic meshes in 3D applications such as 3DS Max, Maya, Zbrush, and Mudbox with capacity for both stylistic and photo-realistic textures in Photoshop. Experienced with importing assets and lighting scenes in the Unreal Engine. Looking forward to belonging to a group of passionate individuals within a company that is committed to constantly deliver unparalleled digital entertainment to the consumer via rich story- telling and unique visuals. I currently hold a duo Bachelors in Business Administration Accounting (SDSU) & Video Game Art and Design (AiCASD) Skills:
Academic History: Art Institute of California – San Diego, CA
Gnomon Workshop – Hollywood, CA
Marshall Vandruff – San Diego, CA
San Diego State University – San Diego, CA
Japanese Association of Mexico– Mexicali, BC
Creative Experience Sony Online Entertainment Mentor Program- San Diego, CA
Work History Altar Produce - Calexico, CA
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